A lot of trial and error basically: playing with different level layouts, getting to a general level idea, checking if it's possible to solve it, then refining it until it's more interesting/solvable
My name is Antonia Gates, I manage the games at CoolmathGames.com. I really enjoyed Synced, I think it would be a great fit on our site!
I'm writing to ask if the game is available for non-exclusive licensing. Our licenses are totally non-exclusive, so you would maintain all of the IP rights and could continue to develop and distribute the game however you'd like to.
Please let me know if it is available, and how much it would cost. I'm looking forward to discussing this with you soon!
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I was curious how it was designed so that two players could reach their destination at the same time
A lot of trial and error basically: playing with different level layouts, getting to a general level idea, checking if it's possible to solve it, then refining it until it's more interesting/solvable
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Synced Walkthrought
That's awesome!
Hello Archaru,
My name is Antonia Gates, I manage the games at CoolmathGames.com. I really enjoyed Synced, I think it would be a great fit on our site!
I'm writing to ask if the game is available for non-exclusive licensing. Our licenses are totally non-exclusive, so you would maintain all of the IP rights and could continue to develop and distribute the game however you'd like to.
Please let me know if it is available, and how much it would cost. I'm looking forward to discussing this with you soon!
Best regards,
Antonia Gates
agates@coolmath.com
Short, but sweet. Took me just under 40 minutes to complete. The levels were interesting to play despite no sub-mechanics being introduced. Solid job!
Thank you! Glad you enjoyed :)
Level 17 broke my mind. 10/10 would try again.
One of my favorite levels too :)
Good Job! I love the art style!
Thank you! :)